Showing posts with label rant. Show all posts
Showing posts with label rant. Show all posts

Monday, August 5, 2013

Deck Analysis: Bermuda Triangle



With the release of EB06, Dazzling Divas, as well as the first booster sets that introduces the new Break Ride units for the English community. Many players that regards Bermuda Triangle as a "not competitive" clan jump right into the boat that I tutted to myself when their explanation as to "why" was simply because, the clan is now more imba and can guarantee them wins. Yes, a big facepalm from me indeed.

I have been playing with Bermuda Triangle since EB02 was out, deciding to go for the Raindear built since it can be considered competitive as well as powerful if played correctly. But like many others, since an better units have been introduced, I know that it is time for an upgrade.

Sunday, July 7, 2013

Deck Analysis: The awesomness of Spike Brothers

Spike Brothers, one of the best clans out there is quite fairly underrated. Okay, I won't exactly say underrated but more of underused in the tournament scene is more likely the word that we are looking for. I've been playing with Spike Brothers in tournaments since the day BT02 was out with General Seifried and is a clan that complements my play style completely. After EB03 was released, Spike Brothers has shown a whole new rush  play style that puts many clans on their knees with Dudley Emperor. Attacking 5 to 9 times is possible, though the 9 times is only in theory and extremely difficult to pull off. They are also the clan that can push your opponent with early pressure, forcing them to guard and use up their hands early or getting them to 3 or 4 damage before they even ride a Grade 3, being able to hit for the 6th damage on turn 3 even with you shouting "Touchdown!!!!" with great pride.

Friday, April 5, 2013

Deck Analysis: Dark Irregulars


One of the underused clans in my area - Dark Irregulars. This clan is pretty strong, hitting big numbers easily and forcing the opponent to either not guard to take a damage or forcing them to drop multiple cards from hand just so they won't lose. But despite being so strong, it is very underplayed and underestimated. The number of Dark Irregulars players that I know of in my area are so little, that I can use one hand to count them all. Sadly, this is because most players prefer the poster clans of Vanguard; Royal Paladin, Gold Paladin, Shadow Paladin, Kagero and Narukami since these are slightly more easier to play with. Another reason would be that most players simply don't understand its mechanics and can't stand it slow field setup.